blp TIP: At the end of this Tutorial the zip file will include this specific LoadingScreen.mdx as well!ġ0. blp custom loading screen saves tons of space so I recommend this.tga won't work if you have this one but only.
blp parts to be the custom loading screen. Get it from Monolith! (Exporting it from its Import Manager)ĭownload the specific LoadingScreen.mdx from as this specific one allows. TIP: At the end of this Tutorial there will be some needed resources for help blp won't work if you have this one but only. tga.Įxport LoadingScreen.mdx from the import manager of Blizzard's " Monolith Map " and put it somewhere which you will use later, this is important or else the custom loading screen won't work!. blp as its much smaller but there are more problems with it. Convert ALL of the parts (make sure they are renamed correctly) to. You can do it after or before imporing them into your map, but I suggest renaming them now. Once you've done that, you should have 4 parts of the loading screen image. TIP: Crop the images slowly by hand with a good and easy to use paint program. (like dividing a piece of cake into 4) NOW FOLLOW CAREFULLY THIS PART - Bottom left and bottom right sliced parts of the image MUST be 512 x 256 pixles and Top left and Top Right parts MUST be 512 x 512 pixles. Slice the 1024 x 768 image for your custom loading scren into 4 parts. (I highly suggest Irfanview as I will be using Irfanview for the whole of this Tutorial )Ģ. If you have problems doing this, try resizing with a easier paint program. You need a 1024 x 768 pixles image or a reasonable size as your custom loading screen. TIP: Try to always stay updated on these image programs!ġ. As I work along in this tutorial, I guarantee you will be satsifed with the results. If you don't beleive me, I have seen other maps with custom loading screens and even once my map had it too.
In this tutorial, I will explain to you all, how to do it. Its possible, yes a custom loading screen can be added into your maps to improve its appearences.